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How many copies did ASKA sell?

Estimated copies sold
≈ 304k–495k
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before Steam's cut
from 12k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ASKA and predicted how it would do from its 8 similar games. Every figure here, including ASKA's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 274k–3.6M
best case 12.3M (Raft)
Games like ASKA

A typical game among these

≈ 274k–3.6M copies

≈ $2.7M–$41.2M after Steam's cut

from ~23k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Raft at ≈ 9.4M–15.3M copies, ≈ $51.7M–$139.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 841 to 184k.
The genre you'd be entering
These games
The similar games share Co-op (8 of 8) and Crafting (8 of 8).
The winners
Winners here lead with Survival + Open World Survival Craft, priced around $20.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Raft
2022
Est. copies
≈ 9.4M–15.3M
16x vs typical
SteamSpy 10M–20M
Est. revenue
$51.7M–$139.0M after Steam's cut $94.0M–$213.8M before Steam's cut
$19.99
379k reviews
Very Positive
SurvivalMultiplayer
Medieval Dynasty
2021
Est. copies
≈ 1.3M–2.1M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before Steam's cut
$34.99
52k reviews
Very Positive
CraftingBuilding
Aloft
2025
Est. copies
≈ 94k–152k
SteamSpy 500k–1M
Est. revenue
$644k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$24.99
4k reviews
Very Positive
Early AccessSurvival
The Escapists 2
2017
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.5M before Steam's cut
$19.99
34k reviews
Very Positive
MultiplayerStrategy
Satisfactory
2024
Est. copies
≈ 6.9M–11.3M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$76.3M–$205.2M after Steam's cut $138.8M–$315.7M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Luma Island
2024
Est. copies
≈ 316k–514k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$19.99
13k reviews
Very Positive
AdventureFarming Sim
Camping Simulator: The Squad
2025
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$37k–$100k after Steam's cut $68k–$154k before Steam's cut
$4.99
1k reviews
Mixed
Voidtrain
2025
Est. copies
≈ 247k–402k
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before Steam's cut
$29.99
10k reviews
Mostly Positive
Open World Survival CraftCo-op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.