Sign in
wishvane

How many copies did Trade Bots: A Technical Analysis Simulation sell?

Estimated copies sold
≈ 3k–4k
$9k–$23k after Steam's cut $16k–$36k before Steam's cut
from 106 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trade Bots: A Technical Analysis Simulation and predicted how it would do from its 8 similar games. Every figure here, including Trade Bots: A Technical Analysis Simulation's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 649k–2.0M
best case 4.5M (House Flipper)
Games like Trade Bots: A Technical Analysis Simulation

A typical game among these

≈ 649k–2.0M copies

≈ $9.3M–$16.3M after Steam's cut

from ~30k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: House Flipper at ≈ 3.4M–5.5M copies, ≈ $23.4M–$63.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 4k to 12k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

House Flipper
2018
Est. copies
≈ 3.4M–5.5M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$96.9M before Steam's cut
$24.99
112k reviews
Very Positive
SimulationDesign & Illustration
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 464k–755k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Eco
2018
Est. copies
≈ 428k–696k
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before Steam's cut
$29.99
14k reviews
Very Positive
Early AccessSimulation
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before Steam's cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 882k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.2M–$30.1M before Steam's cut
$29.99
18k reviews
Very Positive
House Flipper 2
2023
Est. copies
≈ 504k–820k
SteamSpy 200k–500k
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before Steam's cut
$39.99
20k reviews
Very Positive
SimulationRelaxing
Car Mechanic Simulator 2021
2021
Est. copies
≈ 963k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before Steam's cut
$24.99
39k reviews
Overwhelmingly Positive
SimulationAutomobile Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.