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How many copies did Trade Bots: A Technical Analysis Simulation sell?

Estimated copies sold
≈ 3k–4k
$8k–$23k after Steam's cut $15k–$35k before the cut
from 106 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trade Bots: A Technical Analysis Simulation out and predicted the genre from its 8 similar games. Every figure here, including Trade Bots: A Technical Analysis Simulation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 608k–2.0M
best case 4.4M (House Flipper)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 608k–2.0M copies
≈ $8.8M–$16.5M after Steam's cut
from ~29k reviews
Best case
≈ 3.4M–5.5M copies
House Flipper · ≈ $23.1M–$62.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

House Flipper
2018
Est. copies
≈ 3.4M–5.5M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$23.1M–$62.2M after Steam's cut $42.1M–$95.7M before the cut
$24.99
111k reviews
Very Positive
SimulationDesign & Illustration
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 444k–722k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.6M–$12.6M before the cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Eco
2018
Est. copies
≈ 425k–690k
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$29.99
14k reviews
Very Positive
Early AccessSimulation
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 820k–1.3M
SteamSpy 500k–1M
Est. revenue
$6.8M–$18.2M after Steam's cut $12.3M–$28.0M before the cut
$29.99
18k reviews
Very Positive
House Flipper 2
2023
Est. copies
≈ 470k–763k
SteamSpy 200k–500k
Est. revenue
$5.2M–$13.9M after Steam's cut $9.4M–$21.4M before the cut
$39.99
20k reviews
Very Positive
SimulationRelaxing
Car Mechanic Simulator 2021
2021
Est. copies
≈ 939k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.3M after Steam's cut $11.7M–$26.7M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim

Sizing up your own game? See what its genre can realistically do before you build it.