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How many copies did Valley Dash sell?

Estimated copies sold
≈ 25–40
$14–$36 after Steam's cut $25–$56 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Valley Dash and predicted how it would do from its 8 similar games. Every figure here, including Valley Dash's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 595k–1.4M
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Valley Dash

A typical game among these

≈ 595k–1.4M copies

≈ $5.1M–$7.9M after Steam's cut

from ~18k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut.

What their first month looked like
The games that made it here had under 41k reviews in their first month.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
When they shipped
The similar games span 2013 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Legacy 2
2022
Est. copies
≈ 376k–611k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before Steam's cut
$24.99
15k reviews
Very Positive
ArcadeMetroidvania
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Spelunky
2013
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.7M after Steam's cut $7.9M–$18.0M before Steam's cut
$14.99
17k reviews
Very Positive
Wildermyth
2021
Est. copies
≈ 454k–737k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter
The Underground King
2020
Est. copies
≈ 124–202
too small to compare
SteamSpy under 20k
Est. revenue
$613–$2k after Steam's cut $1k–$3k before Steam's cut
$17.99
5 reviews
5 user reviews
Early AccessRogue-lite
Hero Soul: I want to be a Hero!
2020
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$69–$182 after Steam's cut $125–$280 before Steam's cut
$9.99
1 reviews
1 user reviews
Early AccessJRPG
Gorgon Shield
2024
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 50k–100k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before Steam's cut
$8.99
132 reviews
Mostly Positive
Party-Based RPGRogue-lite

Sizing up your own game? See how many copies games in its genre usually sell before you build it.