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How many copies did Pet Vet 3D Animal hospital Down Under sell?

Estimated copies sold
≈ 248–403
$818–$2k after Steam's cut $1k–$3k before Steam's cut
from 10 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pet Vet 3D Animal hospital Down Under and predicted how it would do from its 8 similar games. Every figure here, including Pet Vet 3D Animal hospital Down Under's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 38k–217k
best case 428k (The Life and Suffering of Sir Brante)
Games like Pet Vet 3D Animal hospital Down Under

A typical game among these

≈ 38k–217k copies

≈ $193k–$1.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: The Life and Suffering of Sir Brante at ≈ 326k–529k copies, ≈ $1.8M–$4.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 326 reviews in their first month; the range was 97 to 1k.
The genre you'd be entering
These games
The similar games share Story Rich (6 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $20.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sacred Fire: A Role Playing Game
2021
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$66k–$178k after Steam's cut $120k–$273k before Steam's cut
$18.99
510 reviews
Very Positive
Early AccessChoices Matter
The Test: Final Revelation
2020
Est. copies
≈ 133k–216k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$73k–$196k after Steam's cut $132k–$301k before Steam's cut
$1.99
5k reviews
Overwhelmingly Positive
SimulationChoose Your Own Adventure
The Warlock of Firetop Mountain
2016
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$166k–$446k after Steam's cut $301k–$686k before Steam's cut
$19.99
725 reviews
Mostly Positive
AdventureIndie
Citizen Sleeper
2022
Est. copies
≈ 264k–429k
5.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$19.99
11k reviews
Very Positive
RPGDice
The Life and Suffering of Sir Brante
2021
Est. copies
≈ 326k–529k
6.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Choices MatterStory Rich
Citizen Sleeper 2: Starward Vector
2025
Est. copies
≈ 68k–110k
SteamSpy 50k–100k
Est. revenue
$465k–$1.2M after Steam's cut $845k–$1.9M before Steam's cut
$24.99
3k reviews
Very Positive
RPGDice
Werewolf: The Apocalypse — Heart of the Forest
2020
Est. copies
≈ 28k–46k
SteamSpy 200k–500k
Est. revenue
$116k–$311k after Steam's cut $210k–$478k before Steam's cut
$14.99
1k reviews
Very Positive
Foretales
2022
Est. copies
≈ 30k–48k
SteamSpy 100k–200k
Est. revenue
$162k–$437k after Steam's cut $295k–$672k before Steam's cut
$19.99
1k reviews
Very Positive
Card GameStory Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.