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How many copies did Deadland 4000 sell?

Estimated copies sold
≈ 620–1k
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
from 25 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deadland 4000 and predicted how it would do from its 8 similar games. Every figure here, including Deadland 4000's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 241k–463k
best case 2.3M (State of Decay 2: Juggernaut Edition)
Games like Deadland 4000

A typical game among these

≈ 241k–463k copies

≈ $1.6M–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: State of Decay 2: Juggernaut Edition at ≈ 1.7M–2.8M copies, ≈ $14.3M–$38.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 7k.
The genre you'd be entering
These games
The similar games share Survival (7 of 8) and Zombies (6 of 8).
The winners
Winners here lead with Survival + Open World, priced around $30. The breakout hits carry Co-op + Online Co-Op + Base-Building; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
State of Decay 2: Juggernaut Edition
2020
Est. copies
≈ 1.7M–2.8M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.6M after Steam's cut $26.1M–$59.3M before Steam's cut
$29.99
70k reviews
Very Positive
SurvivalOpen World
State of Decay: YOSE
2015
Est. copies
≈ 644k–1.0M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before Steam's cut
$19.99
13k reviews
Very Positive
ZombiesSurvival
NEO Scavenger
2014
Est. copies
≈ 304k–494k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$14.99
5k reviews
Very Positive
SurvivalPost-apocalyptic
Into the Dead: Our Darkest Days
2025
Est. copies
≈ 244k–397k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$6.9M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessSurvival
Organ Trail: Director's Cut
2013
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
$4.99
3k reviews
Very Positive
ZombiesIndie
The Last Stand: Aftermath
2021
Est. copies
≈ 169k–275k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
ZombiesSurvival
Terminus: Zombie Survivors
2024
Est. copies
≈ 112k–182k
SteamSpy 200k–500k
Est. revenue
$615k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
5k reviews
Very Positive
SurvivalZombies

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