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How many copies did Age of Mythology: Retold sell?

Estimated copies sold
≈ 585k–951k
$4.8M–$13.0M after Steam's cut $8.8M–$20.0M before Steam's cut
from 24k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Age of Mythology: Retold and predicted how it would do from its 4 similar games. Every figure here, including Age of Mythology: Retold's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 803k–3.0M
best case 3.0M (Manor Lords)
Games like Age of Mythology: Retold

A typical game among these

≈ 803k–3.0M copies

≈ $10.5M–$29.0M after Steam's cut

from ~59k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 24k reviews in their first month; the range was 21k to 44k.
The genre you'd be entering
These games
The similar games share City Builder (3 of 4) and Base-Building (2 of 4).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
3 of the 4 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
SteamSpy 2M–5M
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AutomationSpace
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
1.6x vs typical
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93k reviews
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StrategyCity Builder
Going Medieval
2026
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
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$4.4M–$11.9M after Steam's cut $8.0M–$18.2M before Steam's cut
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22k reviews
Very Positive
RPGEarly Access
Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
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Early AccessHistorical

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