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How many copies did Age of Mythology: Retold sell?

Estimated copies sold
≈ 552k–896k
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Age of Mythology: Retold out and predicted the genre from its 4 similar games. Every figure here, including Age of Mythology: Retold's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 757k–2.8M
best case 3.0M (Dyson Sphere Program)

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 757k–2.8M copies
≈ $9.9M–$28.0M after Steam's cut
from ~57k reviews
Best case
≈ 2.3M–3.7M copies
Dyson Sphere Program · ≈ $12.4M–$33.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on City Builder (3 of 4) and Base-Building (2 of 4).
The winners
Winners here lead with Automation + Space, priced around $20.
The era
3 of your 4 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Going Medieval
2026
Est. copies
≈ 507k–824k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before the cut
$29.99
21k reviews
Very Positive
RPGEarly Access
Farthest Frontier
2025
Est. copies
≈ 600k–975k
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$34.99
25k reviews
Very Positive
Early AccessHistorical

Sizing up your own game? See what its genre can realistically do before you build it.