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wishvane

How many copies did Kuggs sell?

Estimated copies sold
≈ 504–819
$137–$369 after Steam's cut $249–$568 before the cut
from 21 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kuggs out and predicted the genre from its 3 similar games. Every figure here, including Kuggs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 140k–302k
best case 213k (Prince of Persia The Lost Crown)

All 3 of your similar games are hits. A healthy genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 140k–302k copies
≈ $1.2M–$2.0M after Steam's cut
from ~6k reviews
Best case
≈ 162k–263k copies
Prince of Persia The Lost Crown · ≈ $1.3M–$3.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Metroidvania (3 of 3) and Action-Adventure (2 of 3).
The winners
Winners here lead with Metroidvania + Exploration, priced around $30.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

You Have to Win the Game
2014
Est. copies
≈ 298k–484k
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Very Positive
MetroidvaniaFree to Play
Prince of Persia The Lost Crown
2024
Est. copies
≈ 162k–263k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$29.99
7k reviews
Very Positive
MetroidvaniaExploration
Aeterna Noctis
2021
Est. copies
≈ 52k–84k
SteamSpy 100k–200k
Est. revenue
$427k–$1.1M after Steam's cut $776k–$1.8M before the cut
$29.99
2k reviews
Mostly Positive
MetroidvaniaDifficult

Sizing up your own game? See what its genre can realistically do before you build it.