Sign in
wishvane

How many copies did Harmony: The Fall of Reverie sell?

Estimated copies sold
≈ 7k–12k
$50k–$136k after Steam's cut $92k–$209k before Steam's cut
from 296 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Harmony: The Fall of Reverie and predicted how it would do from its 8 similar games. Every figure here, including Harmony: The Fall of Reverie's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 173k–707k
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like Harmony: The Fall of Reverie

A typical game among these

≈ 173k–707k copies

≈ $880k–$3.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 962 reviews in their first month; the range was 332 to 1k.
The genre you'd be entering
These games
The similar games share Choices Matter (8 of 8) and Interactive Fiction (8 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich
The Life and Suffering of Sir Brante
2021
Est. copies
≈ 326k–529k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Choices MatterStory Rich
The Complex
2020
Est. copies
≈ 89k–144k
SteamSpy 100k–200k
Est. revenue
$365k–$982k after Steam's cut $664k–$1.5M before Steam's cut
$14.99
4k reviews
Mostly Positive
AdventureFMV
I Wani Hug that Gator!
2024
Est. copies
≈ 143k–232k
SteamSpy 200k–500k
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$14.99
6k reviews
Overwhelmingly Positive
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Ken Follett's The Pillars of the Earth
2017
Est. copies
≈ 262k–425k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
8k reviews
Very Positive
Choices MatterAdventure
Late Shift
2017
Est. copies
≈ 319k–518k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$14.99
9k reviews
Very Positive
Choices MatterFMV
80 Days
2015
Est. copies
≈ 100k–162k
SteamSpy 100k–200k
Est. revenue
$356k–$956k after Steam's cut $647k–$1.5M before Steam's cut
$12.99
2k reviews
Very Positive
AdventureStory Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.