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How many copies did Tomb Explorer VR sell?

Estimated copies sold
≈ 2k–3k
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
from 69 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tomb Explorer VR and predicted how it would do from its 8 similar games. Every figure here, including Tomb Explorer VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 136k–783k
best case 2.1M (Universe Sandbox)
Games like Tomb Explorer VR

A typical game among these

≈ 136k–783k copies

≈ $3.5M–$17.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Universe Sandbox at ≈ 1.6M–2.6M copies, ≈ $13.0M–$35.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 212 to 9k.
The genre you'd be entering
These games
The similar games share VR (6 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Sandbox + Space, priced around $30.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Break-In
2025
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
VRMultiplayer
FPV SkyDive : FPV Drone Simulator
2021
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
FlightExploration
Ghosts of Tabor
2023
Est. copies
≈ 260k–423k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$24.99
10k reviews
Mostly Positive
Early AccessAction
Into the Radius VR
2020
Est. copies
≈ 281k–456k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Microsoft Flight Simulator 2024
2024
Est. copies
≈ 562k–913k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$69.99
23k reviews
Mixed
SimulationFlight
SCP: Labrat
2022
Est. copies
≈ 112k–182k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
HorrorMultiplayer
X-Plane 11
2017
Est. copies
≈ 699k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before Steam's cut
$29.99
20k reviews
Very Positive
SimulationFlight

Sizing up your own game? See how many copies games in its genre usually sell before you build it.