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How many copies did Closer the Distance sell?

Estimated copies sold
≈ 7k–12k
$40k–$108k after Steam's cut $73k–$167k before Steam's cut
from 296 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Closer the Distance and predicted how it would do from its 8 similar games. Every figure here, including Closer the Distance's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 781–3k
best case 106k (Wanderstop)
Games like Closer the Distance

A typical game among these

≈ 781–3k copies

≈ $3k–$9k after Steam's cut

from ~33 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Wanderstop at ≈ 81k–131k copies, ≈ $554k–$1.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 38 reviews in their first month; the range was 11 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Story Rich (7 of 8) and Life Sim (6 of 8).
The winners
Winners here lead with Life Sim, priced around $25.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Est. copies
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84x vs typical
SteamSpy 50k–100k
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Wanderstop
2025
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≈ 81k–131k
99x vs typical
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EmotionalPsychological
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RelaxingCozy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.