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How many copies did WITCH ON THE HOLY NIGHT sell?

Estimated copies sold
≈ 216k–351k
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
from 9k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid WITCH ON THE HOLY NIGHT and predicted how it would do from its 8 similar games. Every figure here, including WITCH ON THE HOLY NIGHT's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 68k–158k
best case 160k (Fate/stay night REMASTERED)
Games like WITCH ON THE HOLY NIGHT

A typical game among these

≈ 68k–158k copies

≈ $538k–$1.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Fate/stay night REMASTERED at ≈ 122k–199k copies, ≈ $1.0M–$2.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 267 reviews in their first month; the range was 71 to 1k.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Anime (7 of 8).
The winners
Winners here lead with Visual Novel + Anime, priced around $30.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

fault - milestone one
2014
Est. copies
≈ 181k–295k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$748k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$14.99
3k reviews
Very Positive
Visual NovelAnime
Magical Diary: Horse Hall
2012
Est. copies
≈ 64k–105k
SteamSpy 50k–100k
Est. revenue
$266k–$714k after Steam's cut $483k–$1.1M before Steam's cut
$14.99
1k reviews
Very Positive
Visual NovelDating Sim
Tyrion Cuthbert: Attorney of the Arcane
2023
Est. copies
≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$367k–$987k after Steam's cut $667k–$1.5M before Steam's cut
$29.99
2k reviews
Overwhelmingly Positive
Visual NovelAnime
9-nine-:Episode 3
2020
Est. copies
≈ 26k–43k
SteamSpy 20k–50k
Est. revenue
$144k–$387k after Steam's cut $262k–$596k before Steam's cut
$19.99
1k reviews
Very Positive
CasualVisual Novel
9-nine-:Episode 2
2019
Est. copies
≈ 58k–94k
SteamSpy 20k–50k
Est. revenue
$318k–$856k after Steam's cut $579k–$1.3M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
Sexual ContentVisual Novel
Hustle Cat
2016
Est. copies
≈ 55k–89k
SteamSpy 100k–200k
Est. revenue
$300k–$807k after Steam's cut $546k–$1.2M before Steam's cut
$19.99
1k reviews
Very Positive
Visual NovelIndie
Umineko When They Cry - Question Arcs
2016
Est. copies
≈ 120k–195k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$825k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
3k reviews
Overwhelmingly Positive
Great SoundtrackVisual Novel
Fate/stay night REMASTERED
2024
Est. copies
≈ 122k–199k
2.6x vs typical
SteamSpy 50k–100k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$29.99
5k reviews
Overwhelmingly Positive
Visual NovelAnime

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