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How many copies did I Was Wrong sell?

Estimated copies sold
≈ 74–121
$20–$55 after Steam's cut $37–$84 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid I Was Wrong and predicted how it would do from its 8 similar games. Every figure here, including I Was Wrong's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 219–1k
best case 17k (Tested on Humans: Escape Room)
Games like I Was Wrong

A typical game among these

≈ 219–1k copies

≈ $326–$7k after Steam's cut

from ~18 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Tested on Humans: Escape Room at ≈ 13k–20k copies, ≈ $35k–$93k after Steam's cut.

What their first month looked like
The games that made it here had under 72 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Exploration (6 of 8) and Hidden Object (4 of 8).
The winners
Winners here lead with Escape Room + Puzzle, priced around $10.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tested on Humans: Escape Room
2021
Est. copies
≈ 13k–20k
28x vs typical
SteamSpy under 20k
Est. revenue
$35k–$93k after Steam's cut $63k–$143k before Steam's cut
$9.99
507 reviews
Very Positive
Escape RoomPuzzle
Diamond Hunter
2020
Est. copies
≈ 25–40
SteamSpy 50k–100k
Est. revenue
$62–$164 after Steam's cut $112–$252 before Steam's cut
$8.99
1 reviews
1 user reviews
AdventureRPG
Myha: Return to the Lost Island
2019
Est. copies
≈ 2k–3k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$14.99
55 reviews
Mostly Positive
AdventureIndie
Skip Lake
2021
Est. copies
≈ 942–2k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$774–$2k after Steam's cut $1k–$3k before Steam's cut
$2.99
38 reviews
Positive
NatureLogic
The Consumist Journey
2024
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
Free
Free
18 reviews
Mostly Positive
ExplorationWalking Simulator
YOKO
2024
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$10.99
18 reviews
Mixed
StrategyInteractive Fiction
Find The Flaw
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before Steam's cut
$4.99
8 reviews
8 user reviews
CasualSoftware
The Room in a Glass Box
2025
Est. copies
≈ 74–121
SteamSpy 20k–50k
Est. revenue
$81–$220 after Steam's cut $148–$338 before Steam's cut
$3.99
3 reviews
3 user reviews
AdventureStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.