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How many copies did One Eleven sell?

Estimated copies sold
≈ 3k–4k
$6k–$16k after Steam's cut $11k–$25k before the cut
from 114 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left One Eleven out and predicted the genre from its 8 similar games. Every figure here, including One Eleven's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–259k
best case 1.1M (Max Payne)
The Detective genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15k–259k copies
≈ $93k–$3.1M after Steam's cut
from ~651 reviews
Best case
≈ 817k–1.3M copies
Max Payne · ≈ $2.2M–$6.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Detective (5 of 8) and Noir (5 of 8).
The winners
Winners here lead with Noir + Classic, priced around $10.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Psychological HorrorLovecraftian
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Sizing up your own game? See what its genre can realistically do before you build it.