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How many copies did Sunset Routes sell?

Estimated copies sold
≈ 14k–23k
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
from 570 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sunset Routes and predicted how it would do from its 8 similar games. Every figure here, including Sunset Routes's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 136k–413k
best case 448k (Chrono Ark)
Games like Sunset Routes

A typical game among these

≈ 136k–413k copies

≈ $1.1M–$2.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Chrono Ark at ≈ 342k–555k copies, ≈ $2.3M–$6.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 9k.
The genre you'd be entering
These games
The similar games share Rogue-lite (8 of 8) and Roguelike Deckbuilder (8 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Anime, priced around $25.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hand of Fate 2
2017
Est. copies
≈ 200k–326k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$29.99
6k reviews
Very Positive
Chrono Ark
2024
Est. copies
≈ 342k–555k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
Luck be a Landlord
2023
Est. copies
≈ 287k–467k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$9.99
12k reviews
Very Positive
Phantom Rose
2019
Est. copies
≈ 25k–41k
too small to compare
SteamSpy 100k–200k
Est. revenue
$105k–$282k after Steam's cut $190k–$433k before Steam's cut
$14.99
882 reviews
Mostly Positive
StarVaders
2025
Est. copies
≈ 109k–178k
SteamSpy 50k–100k
Est. revenue
$751k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$24.99
4k reviews
Overwhelmingly Positive
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Dungeons & Degenerate Gamblers
2024
Est. copies
≈ 91k–148k
SteamSpy 100k–200k
Est. revenue
$376k–$1.0M after Steam's cut $683k–$1.6M before Steam's cut
$14.99
4k reviews
Very Positive
Alina of the Arena
2022
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$406k–$1.1M after Steam's cut $738k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.