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How many copies did Spacetime Dimension sell?

Estimated copies sold
≈ 124–202
$34–$91 after Steam's cut $61–$140 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Spacetime Dimension and predicted how it would do from its 8 similar games. Every figure here, including Spacetime Dimension's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 770k–2.0M
best case 2.8M (SteamVR)
Games like Spacetime Dimension

A typical game among these

≈ 770k–2.0M copies

≈ $1.9M–$13.7M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: SteamVR at ≈ 2.2M–3.5M copies.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 3 to 6k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and God Game (5 of 8).
The winners
Winners here lead with VR + Software.
When they shipped
The similar games span 2011 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game
SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
FlowScape
2019
Est. copies
≈ 38k–62k
SteamSpy 100k–200k
Est. revenue
$157k–$422k after Steam's cut $285k–$649k before Steam's cut
$14.99
1k reviews
Very Positive
SimulationSandbox
POLYGON游戏编辑器
2023
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$526–$1k after Steam's cut $956–$2k before Steam's cut
$10.99
7 reviews
7 user reviews
CasualGame Development
Planet Coaster 2
2024
Est. copies
≈ 366k–595k
SteamSpy 200k–500k
Est. revenue
$6.5M–$17.6M after Steam's cut $11.9M–$27.1M before Steam's cut
$64.99
15k reviews
Mostly Positive
SimulationStrategy
Tropico 4
2011
Est. copies
≈ 807k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.8M before Steam's cut
$14.99
13k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.