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How many copies did Forbidden zone sell?

Estimated copies sold
≈ 124–202
$170–$459 after Steam's cut $309–$706 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Forbidden zone and predicted how it would do from its 8 similar games. Every figure here, including Forbidden zone's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–56k
best case 261k (Vigor)
Games like Forbidden zone

A typical game among these

≈ 2k–56k copies

≈ $802–$10k after Steam's cut

from ~153 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Vigor at ≈ 199k–324k copies.

What their first month looked like
About half the games that made it here had over 68 reviews in their first month; the range was 2 to 4k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Arena Shooter (7 of 8).
The winners
Winners here lead with Looter Shooter + Post-apocalyptic.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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