Sign in
wishvane

How many copies did Reignbreaker sell?

Estimated copies sold
≈ 14k–22k
$37k–$101k after Steam's cut $68k–$155k before Steam's cut
from 549 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Reignbreaker and predicted how it would do from its 8 similar games. Every figure here, including Reignbreaker's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 381k–877k
best case 10.1M (Hades)
Games like Reignbreaker

A typical game among these

≈ 381k–877k copies

≈ $1.9M–$2.7M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hades at ≈ 7.7M–12.5M copies, ≈ $52.9M–$142.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 24k reviews in their first month; the range was 3k to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25. The breakout hits carry Indie + Singleplayer + Mythology; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Hades
2020
Est. copies
≈ 7.7M–12.5M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$52.9M–$142.2M after Steam's cut $96.1M–$218.7M before Steam's cut
$24.99
310k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Halls of Torment
2024
Est. copies
≈ 793k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Hades II
2025
Est. copies
≈ 3.1M–5.0M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.6M before Steam's cut
$29.99
124k reviews
Overwhelmingly Positive
ActionRogue-like
Death Must Die
2023
Est. copies
≈ 541k–879k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$6.99
22k reviews
Very Positive
Action RoguelikeBullet Hell
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Heroes of Hammerwatch
2018
Est. copies
≈ 290k–471k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$14.99
10k reviews
Very Positive
Rogue-liteAction Roguelike
Chinese Online Game
2024
Est. copies
≈ 258k–419k
SteamSpy 200k–500k
Est. revenue
$709k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$9.99
10k reviews
Very Positive
CRPGAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.