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How many copies did Noctuary sell?

Estimated copies sold
≈ 63k–102k
$516k–$1.4M after Steam's cut $938k–$2.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Noctuary out and predicted the genre from its 8 similar games. Every figure here, including Noctuary's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 431k–1.1M
best case 1.9M (The Hungry Lamb: Traveling in the Late Ming Dynasty)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 431k–1.1M copies
≈ $2.1M–$5.1M after Steam's cut
from ~25k reviews
Best case
≈ 1.4M–2.3M copies
The Hungry Lamb: Traveling in the Late Ming Dynasty · ≈ $3.9M–$10.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Story Rich (6 of 8).
The winners
Winners here lead with Visual Novel + Historical, priced around $10.
The era
The games you compared span 2017 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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2.4x vs typical
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Sexual ContentFPS

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