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How many copies did Card Cowboy sell?

Estimated copies sold
≈ 1k–2k
$836–$2k after Steam's cut $2k–$3k before Steam's cut
from 41 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Card Cowboy and predicted how it would do from its 8 similar games. Every figure here, including Card Cowboy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 66k–144k
best case 1.1M (Slay the Princess — The Pristine Cut)
Games like Card Cowboy

A typical game among these

≈ 66k–144k copies

≈ $600k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Choices Matter (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Slay the Princess — The Pristine Cut at ≈ 856k–1.4M copies, ≈ $4.2M–$11.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 903 reviews in their first month; the range was 312 to 4k.
The genre you'd be entering
These games
The similar games share Choices Matter (4 of 8) and Choose Your Own Adventure (4 of 8).
The winners
Winners here lead with Visual Novel + Choices Matter, priced around $18. The breakout hits carry Psychological Horror + Lore-Rich + Visual Novel; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 856k–1.4M
10x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$17.99
35k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
The Nameless: Slay Dragon
2024
Est. copies
≈ 54k–87k
SteamSpy 50k–100k
Est. revenue
$265k–$713k after Steam's cut $482k–$1.1M before Steam's cut
$17.99
2k reviews
Very Positive
RPGAdventure
Pocket Mirror ~ GoldenerTraum
2023
Est. copies
≈ 44k–71k
SteamSpy 100k–200k
Est. revenue
$241k–$647k after Steam's cut $438k–$995k before Steam's cut
$19.99
2k reviews
Very Positive
HorrorRPG
Vagrus - The Riven Realms
2021
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$29.99
2k reviews
Very Positive
Story RichOpen World
The Age of Decadence
2015
Est. copies
≈ 198k–322k
SteamSpy 200k–500k
Est. revenue
$818k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
4k reviews
Very Positive
Turn-Based CombatChoices Matter
I Was a Teenage Exocolonist
2022
Est. copies
≈ 120k–195k
SteamSpy 200k–500k
Est. revenue
$827k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
5k reviews
Overwhelmingly Positive
Choices MatterLife Sim
Gedonia
2022
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$406k–$1.1M after Steam's cut $738k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
Open WorldRPG
Shadows Over Loathing
2022
Est. copies
≈ 83k–134k
SteamSpy 200k–500k
Est. revenue
$523k–$1.4M after Steam's cut $951k–$2.2M before Steam's cut
$22.99
3k reviews
Overwhelmingly Positive
AdventureRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.