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How many copies did Stop Dead sell?

Estimated copies sold
≈ 3k–4k
$10k–$28k after Steam's cut $19k–$43k before Steam's cut
from 102 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stop Dead and predicted how it would do from its 8 similar games. Every figure here, including Stop Dead's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 228–11k
best case 49k (Samurai Jack: Battle Through Time)
Games like Stop Dead

A typical game among these

≈ 228–11k copies

≈ $728–$9k after Steam's cut

from ~56 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Samurai Jack: Battle Through Time at ≈ 37k–60k copies.

What their first month looked like
The games that made it here had under 474 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share 3D Platformer (6 of 8) and Spectacle fighter (5 of 8).
The winners
Winners here lead with Character Action Game + Hack and Slash.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Anime Girls VS Soldiers
2022
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before Steam's cut
$0.99
3 reviews
3 user reviews
CasualSpectacle fighter
Samurai Jack: Battle Through Time
2020
Est. copies
≈ 37k–60k
27x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
ActionAdventure
Self Shot
2019
Est. copies
≈ 3k–5k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$2.99
97 reviews
Mostly Positive
FPSArena Shooter
Shady Knight
2024
Est. copies
≈ 24k–39k
17x vs typical
SteamSpy 50k–100k
Est. revenue
$131k–$352k after Steam's cut $238k–$542k before Steam's cut
$19.99
961 reviews
Very Positive
Hack and SlashFirst-Person
DriveCrazy
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
$10.99
78 reviews
Very Positive
Spectacle fighter3D Platformer
Unconventional Ragdoll Game
2021
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$136–$365 after Steam's cut $247–$562 before Steam's cut
$4.99
4 reviews
4 user reviews
Precision PlatformerSpectacle fighter
Vayan
2022
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$653–$2k after Steam's cut $1k–$3k before Steam's cut
$11.99
8 reviews
8 user reviews
Early AccessPvP
One True Hero
2022
Est. copies
≈ 818–1k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$14.99
33 reviews
Mostly Positive
3D PlatformerAction-Adventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.