Sign in
wishvane

How many copies did Oriental Valley sell?

Estimated copies sold
≈ 9k–14k
$44k–$118k after Steam's cut $80k–$182k before the cut
from 371 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Oriental Valley out and predicted the genre from its 8 similar games. Every figure here, including Oriental Valley's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 714k–1.6M
best case 6.8M (The Sims™ 4)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 714k–1.6M copies
≈ $3.7M–$12.0M after Steam's cut
from ~33k reviews
Best case
≈ 5.2M–8.5M copies
The Sims™ 4
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Life Sim + Character Customization. The breakout hits carry Free to Play + Romance + Life Sim; a typical game here doesn't.
The era
The games you compared span 2011 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Sims™ 4
2020
Est. copies
≈ 5.2M–8.5M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
197k reviews
Very Positive
Life SimCharacter Customization
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$14.99
38k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
The Test
2020
Est. copies
≈ 532k–864k
SteamSpy 500k–1M
Est. revenue
$291k–$782k after Steam's cut $529k–$1.2M before the cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Wobbly Life
2025
Est. copies
≈ 837k–1.4M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before the cut
$24.99
35k reviews
Overwhelmingly Positive
AdventureMultiplayer
Crime Scene Cleaner
2024
Est. copies
≈ 803k–1.3M
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$29.99
33k reviews
Overwhelmingly Positive
SimulationCrime
House Party
2022
Est. copies
≈ 369k–600k
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before the cut
$24.99
15k reviews
Very Positive
NudityMature
The Sims™ 3
2011
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$9.8M–$26.3M after Steam's cut $17.8M–$40.5M before the cut
$19.99
34k reviews
Very Positive
Life SimSimulation
60 Seconds! Reatomized
2019
Est. copies
≈ 556k–904k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure

Sizing up your own game? See what its genre can realistically do before you build it.