Sign in
wishvane

How many copies did MEMOLITH: Forsaken by Light sell?

Estimated copies sold
≈ 6k–10k
$34k–$91k after Steam's cut $62k–$140k before Steam's cut
from 249 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MEMOLITH: Forsaken by Light and predicted how it would do from its 8 similar games. Every figure here, including MEMOLITH: Forsaken by Light's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 443k–484k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like MEMOLITH: Forsaken by Light

A typical game among these

≈ 443k–484k copies

≈ $3.9M–$7.6M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.8M–$236.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 2k to 8k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (8 of 8) and Turn-Based Tactics (6 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $52. The breakout hits carry Character Customization + Tactical RPG + CRPG; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
Marvel's Midnight Suns
2022
Est. copies
≈ 609k–990k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$10.0M–$27.0M after Steam's cut $18.3M–$41.6M before Steam's cut
$59.99
25k reviews
Very Positive
SuperheroTurn-Based Tactics
Tactical Breach Wizards
2024
Est. copies
≈ 303k–492k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$19.99
12k reviews
Overwhelmingly Positive
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Songs of Conquest
2024
Est. copies
≈ 337k–547k
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Warhammer 40,000: Chaos Gate - Daemonhunters
2022
Est. copies
≈ 368k–597k
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before Steam's cut
$44.99
15k reviews
Mostly Positive
Warhammer 40KTurn-Based Strategy
Jagged Alliance 3
2023
Est. copies
≈ 374k–608k
SteamSpy 200k–500k
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before Steam's cut
$44.99
15k reviews
Very Positive
Symphony of War: The Nephilim Saga
2022
Est. copies
≈ 369k–600k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before Steam's cut
$19.99
15k reviews
Very Positive
Tactical RPGRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.