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How many copies did On Point sell?

Estimated copies sold
≈ 496–806
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
from 20 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid On Point and predicted how it would do from its 8 similar games. Every figure here, including On Point's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–26k
best case 156k (Pistol Whip)
Games like On Point

A typical game among these

≈ 12k–26k copies

≈ $79k–$105k after Steam's cut

from ~465 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Pistol Whip at ≈ 119k–193k copies, ≈ $979k–$2.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 303 reviews in their first month; the range was 70 to 571.
The genre you'd be entering
These games
The similar games share Shooter (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Shooter, priced around $22. The breakout hits carry On-Rails Shooter + Level Editor + Space; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ZomDay
2020
Est. copies
≈ 21k–34k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before Steam's cut
$9.99
832 reviews
Very Positive
ZombiesVR
AGAINST
2025
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$178k before Steam's cut
$19.99
315 reviews
Mostly Positive
ShooterAction
Pistol Whip
2019
Est. copies
≈ 119k–193k
8.9x vs typical
SteamSpy 200k–500k
Est. revenue
$979k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$29.99
4k reviews
Very Positive
VRAction
Containment Initiative
2017
Est. copies
≈ 18k–30k
SteamSpy 50k–100k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before Steam's cut
$9.99
536 reviews
Very Positive
FPSShooter
Gun Club VR
2018
Est. copies
≈ 21k–35k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$117k–$315k after Steam's cut $213k–$485k before Steam's cut
$19.99
702 reviews
Mostly Positive
ShooterGun Customization
Space Pirate Trainer
2017
Est. copies
≈ 98k–159k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
$404k–$1.1M after Steam's cut $735k–$1.7M before Steam's cut
$14.99
3k reviews
Very Positive
VRAction
Lethal VR
2016
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before Steam's cut
$4.99
204 reviews
Mostly Positive
ActionSimulation
Hyper Dash
2021
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
Free
Free
393 reviews
Very Positive
Arena ShooterFPS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.