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How many copies did Wars of Cards: ROMA sell?

Estimated copies sold
≈ 149–242
$41–$109 after Steam's cut $74–$168 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wars of Cards: ROMA and predicted how it would do from its 8 similar games. Every figure here, including Wars of Cards: ROMA's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 529–1k
best case 110k (Warhammer 40,000: Warpforge)
Games like Wars of Cards: ROMA

A typical game among these

≈ 529–1k copies

≈ $530–$3k after Steam's cut

from ~20 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Warhammer 40,000: Warpforge at ≈ 84k–136k copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 20 reviews in their first month; the range was 2 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Card Battler (7 of 8) and Card Game (6 of 8).
The winners
Winners here lead with Card Battler + Wargame, priced around $30. The breakout hits carry PvP + Grand Strategy + Tactical RPG; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.