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How many copies did Rack and Slay sell?

Estimated copies sold
≈ 15k–24k
$24k–$65k after Steam's cut $44k–$100k before the cut
from 610 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rack and Slay out and predicted the genre from its 8 similar games. Every figure here, including Rack and Slay's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.0M–9.5M
best case 29.3M (The Binding of Isaac: Rebirth)

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.0M–9.5M copies
≈ $26.6M–$91.9M after Steam's cut
from ~161k reviews
Best case
≈ 22.3M–36.3M copies
The Binding of Isaac: Rebirth · ≈ $92.0M–$247.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15.
The era
The games you compared span 2014 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Noita
2020
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.3M after Steam's cut $23.2M–$52.7M before the cut
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like
Hades
2020
Est. copies
≈ 8.1M–13.1M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.1M–$37.9M after Steam's cut $25.6M–$58.3M before the cut
$19.99
103k reviews
Very Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$44.1M–$118.7M after Steam's cut $80.3M–$182.6M before the cut
$24.99
161k reviews
Very Positive
Turn-Based CombatDark Fantasy
Billiards Dungeon
2021
Est. copies
≈ 248–403
too small to compare
SteamSpy 20k–50k
Est. revenue
$681–$2k after Steam's cut $1k–$3k before the cut
$9.99
10 reviews
Positive
PoolRogue-lite
Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
SteamSpy 5M–10M
Est. revenue
$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
$24.99
216k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.