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How many copies did The Mystery Of The Moon sell?

Estimated copies sold
≈ 74–121
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Mystery Of The Moon and predicted how it would do from its 8 similar games. Every figure here, including The Mystery Of The Moon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.1M–5.1M
best case 9.4M (Kerbal Space Program)
Games like The Mystery Of The Moon

A typical game among these

≈ 2.1M–5.1M copies

≈ $20.5M–$44.7M after Steam's cut

from ~83k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kerbal Space Program at ≈ 7.2M–11.7M copies, ≈ $79.0M–$212.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 23k reviews in their first month; the range was 16k to 32k.
The genre you'd be entering
These games
The similar games share Open World (6 of 8) and Space (6 of 8).
The winners
Winners here lead with Space + Simulation, priced around $40.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
The Planet Crafter
2024
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.6M before Steam's cut
$23.99
75k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
ICARUS
2021
Est. copies
≈ 1.7M–2.8M
SteamSpy 500k–1M
Est. revenue
$16.4M–$44.2M after Steam's cut $29.9M–$68.0M before Steam's cut
$34.99
69k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.3M after Steam's cut $38.7M–$88.1M before Steam's cut
$19.99
135k reviews
Very Positive
SpaceSandbox
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
Empyrion - Galactic Survival
2020
Est. copies
≈ 854k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before Steam's cut
$19.99
34k reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.