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How many copies did Shadow BoXR sell?

Estimated copies sold
≈ 347–564
$953–$3k after Steam's cut $2k–$4k before Steam's cut
from 14 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shadow BoXR and predicted how it would do from its 8 similar games. Every figure here, including Shadow BoXR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 108k–222k
best case 289k (McOsu)
Games like Shadow BoXR

A typical game among these

≈ 108k–222k copies

≈ $624k–$683k after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: McOsu at ≈ 220k–358k copies.

What their first month looked like
The games that made it here had under 18 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Boxing (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Rhythm + Anime.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

McOsu
2017
Est. copies
≈ 220k–358k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
Boom Dojo
2021
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before Steam's cut
$9.99
4 reviews
4 user reviews
ActionSports
Hitstream
2022
Est. copies
≈ 223–363
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$19.99
9 reviews
9 user reviews
CasualRhythm
TrainingTiles
2024
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before Steam's cut
$9.99
6 reviews
6 user reviews
SimulationSports
Box To The Beat VR
2023
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before Steam's cut
$19.99
67 reviews
Very Positive
VRRhythm
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$29.99
2k reviews
Mostly Positive
SportsIndie
The Thrill of the Fight - VR Boxing
2019
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$323k–$868k after Steam's cut $587k–$1.3M before Steam's cut
$9.99
4k reviews
Overwhelmingly Positive
VRSports
BoomXR
2021
Est. copies
≈ 273–443
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
11 reviews
Positive
ActionSports

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