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How many copies did The Phoenix Initiative sell?

Estimated copies sold
≈ 288–468
$475–$1k after Steam's cut $863–$2k before the cut
from 12 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Phoenix Initiative out and predicted the genre from its 8 similar games. Every figure here, including The Phoenix Initiative's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 838–11k
best case 29k (Section 13)
The Top-Down Shooter genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 838–11k copies
≈ $3k–$19k after Steam's cut
from ~78 reviews
Best case
≈ 22k–35k copies
Section 13 · ≈ $119k–$321k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had under 765 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Top-Down Shooter (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Dark + Top-Down Shooter, priced around $20.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Keyboard Warrior: Dreamstate
2022
Est. copies
≈ 336–546
SteamSpy under 20k
Est. revenue
$646–$2k after Steam's cut $1k–$3k before the cut
$6.99
14 reviews
Positive
Action RoguelikeArtificial Intelligence
Sniper Ships: Shoot'em Up on Rails
2021
Est. copies
≈ 694–1k
SteamSpy under 20k
Est. revenue
$953–$3k after Steam's cut $2k–$4k before the cut
$4.99
28 reviews
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On-Rails ShooterShoot 'Em Up
Section 13
2025
Est. copies
≈ 22k–35k
12x vs typical
SteamSpy 20k–50k
Est. revenue
$119k–$321k after Steam's cut $217k–$494k before the cut
$19.99
905 reviews
Mostly Positive
DarkTop-Down Shooter
Dead
2018
Est. copies
≈ 8k–14k
3.6x vs typical
SteamSpy 50k–100k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$4.99
278 reviews
Very Positive
ActionIndie
Gravitators
2021
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
29 reviews
Positive
Top-Down ShooterTwin Stick Shooter
Crimson Dawn
2023
Est. copies
≈ 9k–15k
4.9x vs typical
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$3.99
380 reviews
Mixed
RPGAction
Heartless Dark
2021
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$11.99
19 reviews
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Action RoguelikeTop-Down Shooter
I See Red
2022
Est. copies
≈ 3k–5k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before the cut
$9.99
127 reviews
Very Positive
SingleplayerTwin Stick Shooter

Sizing up your own game? See what its genre can realistically do before you build it.