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How many copies did Blood Bowl 2: Legendary Edition (Classic) sell?

Estimated copies sold
≈ 315k–512k
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
from 9k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blood Bowl 2: Legendary Edition (Classic) out and predicted the genre from its 8 similar games. Every figure here, including Blood Bowl 2: Legendary Edition (Classic)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 325k–596k
best case 1.7M (For The King)
The Turn-Based genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 325k–596k copies
≈ $2.5M–$3.9M after Steam's cut
from ~8k reviews
Best case
≈ 1.3M–2.2M copies
For The King · ≈ $7.3M–$19.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (7 of 8) and Board Game (5 of 8).
The winners
Winners here lead with Turn-Based + Rogue-like, priced around $20. The breakout hits carry Online Co-Op + Rogue-like + Open World; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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