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wishvane

How many copies did Darwins Trash sell?

Estimated copies sold
≈ 192–312
$264–$710 after Steam's cut $480–$1k before the cut
from 8 reviews (8 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Darwins Trash out and predicted the genre from its 8 similar games. Every figure here, including Darwins Trash's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 534–2k
best case 15k (Spooky Station)
The Arcade genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 534–2k copies
≈ $3k–$8k after Steam's cut
from ~31 reviews
Best case
≈ 12k–19k copies
Spooky Station · ≈ $16k–$43k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Arcade (5 of 8) and Horror (5 of 8).
The winners
Winners here lead with Arcade + Rogue-like, priced around $5.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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ArcadeAction
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Mystery DungeonMining
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GoreLooter Shooter
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VRProcedural Generation

Sizing up your own game? See what its genre can realistically do before you build it.