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How many copies did MAZE: A VR Adventure sell?

Estimated copies sold
≈ 124–202
$204–$551 after Steam's cut $371–$847 before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MAZE: A VR Adventure out and predicted the genre from its 8 similar games. Every figure here, including MAZE: A VR Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–12.8M
best case 21.6M (No Man's Sky)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.4M–12.8M copies
≈ $63.7M–$192.0M after Steam's cut
from ~219k reviews
Best case
≈ 16.5M–26.8M copies
No Man's Sky · ≈ $271.9M–$731.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Horror (4 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
VRChat
2017
Est. copies
≈ 9.1M–14.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
266k reviews
Mostly Positive
VRFree to Play
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Escape the Backrooms
2025
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before the cut
$9.99
156k reviews
Very Positive
HorrorMultiplayer
Half-Life: Alyx
2020
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$45.6M–$122.5M after Steam's cut $82.9M–$188.5M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$19.99
124k reviews
Overwhelmingly Positive
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.2M
SteamSpy 5M–10M
Est. revenue
$113.7M–$305.8M after Steam's cut $206.8M–$470.5M before the cut
$59.99
278k reviews
Very Positive
RacingOpen World

Sizing up your own game? See what its genre can realistically do before you build it.