Sign in
wishvane

How many copies did Castlevania: Lords of Shadow 2 sell?

Estimated copies sold
≈ 336k–546k
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Castlevania: Lords of Shadow 2 out and predicted the genre from its 8 similar games. Every figure here, including Castlevania: Lords of Shadow 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 702k–2.8M
best case 4.9M (Resident Evil Village)
The Vampire genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 702k–2.8M copies
≈ $8.0M–$61.5M after Steam's cut
from ~20k reviews
Best case
≈ 3.8M–6.1M copies
Resident Evil Village · ≈ $41.2M–$110.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Vampire (5 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Survival Horror + Horror, priced around $40.
The era
The games you compared span 2007 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Vampyr
2018
Est. copies
≈ 757k–1.2M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.1M–$34.4M before the cut
$39.99
25k reviews
Mostly Positive
VampireRPG
V Rising
2024
Est. copies
≈ 3.3M–5.3M
6.8x vs typical
SteamSpy 5M–10M
Est. revenue
$31.3M–$84.3M after Steam's cut $57.0M–$129.7M before the cut
$34.99
136k reviews
Very Positive
SurvivalOpen World
Vampire: The Masquerade - Bloodlines
2007
Est. copies
≈ 793k–1.3M
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.0M before the cut
$19.99
15k reviews
Very Positive
RPGVampire
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.1M
7.5x vs typical
SteamSpy 2M–5M
Est. revenue
$41.2M–$110.9M after Steam's cut $75.0M–$170.6M before the cut
$39.99
151k reviews
Overwhelmingly Positive
Castlevania: Lords of Shadow – Ultimate Edition
2013
Est. copies
≈ 536k–871k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.0M–$18.3M before the cut
$29.99
10k reviews
Very Positive
ActionAdventure
CODE VEIN
2019
Est. copies
≈ 1.8M–2.9M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$39.3M–$105.7M after Steam's cut $71.5M–$162.6M before the cut
$79.99
62k reviews
Very Positive
Souls-likeAnime
The Incredible Adventures of Van Helsing
2013
Est. copies
≈ 532k–864k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$14.99
10k reviews
Very Positive
RPGHack and Slash
Evil West
2022
Est. copies
≈ 318k–516k
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$49.99
13k reviews
Mostly Positive
WesternBeat 'em up

Sizing up your own game? See what its genre can realistically do before you build it.