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How many copies did Niktophobia sell?

Estimated copies sold
≈ 2k–3k
$4k–$11k after Steam's cut $7k–$16k before Steam's cut
from 73 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Niktophobia and predicted how it would do from its 8 similar games. Every figure here, including Niktophobia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7k–52k
best case 4.9M (Alien: Isolation)
Games like Niktophobia

A typical game among these

≈ 7k–52k copies

≈ $35k–$214k after Steam's cut

from ~214 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Alien: Isolation at ≈ 3.8M–6.1M copies, ≈ $41.3M–$110.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 170 reviews in their first month; the range was 41 to 1k.
The genre you'd be entering
These games
The similar games share Horror (7 of 8) and VR (6 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $40. The breakout hits carry Aliens + Atmospheric + Stealth; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Among Us 3D: VR
2022
Est. copies
≈ 69k–112k
13x vs typical
SteamSpy 100k–200k
Est. revenue
$189k–$509k after Steam's cut $344k–$783k before Steam's cut
$9.99
3k reviews
Mostly Positive
VRMultiplayer
Wandering in Space VR
2023
Est. copies
≈ 5k–9k
SteamSpy 50k–100k
Est. revenue
$22k–$59k after Steam's cut $40k–$90k before Steam's cut
$14.99
214 reviews
Mostly Positive
Early AccessGore
Ghostship Aftermath
2014
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before Steam's cut
$9.99
108 reviews
Mostly Negative
IndieHorror
Alien: Isolation
2014
Est. copies
≈ 3.8M–6.1M
313x vs typical
SteamSpy 2M–5M
Est. revenue
$41.3M–$110.9M after Steam's cut $75.0M–$170.6M before Steam's cut
$39.99
67k reviews
Very Positive
Infinity Runner
2014
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before Steam's cut
$6.99
141 reviews
Mixed
ActionIndie
ADR1FT
2016
Est. copies
≈ 77k–126k
8.7x vs typical
SteamSpy 100k–200k
Est. revenue
$425k–$1.1M after Steam's cut $773k–$1.8M before Steam's cut
$19.99
2k reviews
Mixed
SpaceAdventure
Cosmodread
2021
Est. copies
≈ 10k–17k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before Steam's cut
$14.99
422 reviews
Very Positive
The Persistence
2020
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$34k–$91k after Steam's cut $61k–$140k before Steam's cut
$29.99
165 reviews
Mixed

Sizing up your own game? See how many copies games in its genre usually sell before you build it.