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How many copies did Infinity Runner sell?

Estimated copies sold
≈ 8k–13k
$15k–$41k after Steam's cut $28k–$63k before Steam's cut
from 141 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Infinity Runner and predicted how it would do from its 8 similar games. Every figure here, including Infinity Runner's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.3M–9.4M
best case 31.8M (Dying Light)
Games like Infinity Runner

A typical game among these

≈ 2.3M–9.4M copies

≈ $18.8M–$116.7M after Steam's cut

from ~86k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Dying Light at ≈ 24.2M–39.3M copies, ≈ $166.4M–$447.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share First-Person (5 of 8) and Horror (5 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dying Light
2015
Est. copies
≈ 24.2M–39.3M
5.8x vs typical
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Thief
2014
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before Steam's cut
$19.99
24k reviews
Mostly Positive
StealthAction
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.5M–8.9M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$90.1M–$242.1M after Steam's cut $163.7M–$372.5M before Steam's cut
$59.99
220k reviews
Mostly Positive
Open WorldCo-op
Outlast 2
2017
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$19.99
65k reviews
Very Positive
BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics
Shadow Ninja: Apocalypse
2015
Est. copies
≈ 9k–15k
too small to compare
SteamSpy 100k–200k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before Steam's cut
$4.99
187 reviews
Mixed
NinjaRogue-like
Outlast
2013
Est. copies
≈ 8.8M–14.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$36.4M–$98.0M after Steam's cut $66.3M–$150.7M before Steam's cut
$14.99
140k reviews
Overwhelmingly Positive
HorrorFirst-Person
Gorilla Tag
2023
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.6M after Steam's cut $21.4M–$48.6M before Steam's cut
$19.99
86k reviews
Very Positive

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