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wishvane

How many copies did BONEWORKS sell?

Estimated copies sold
≈ 1.0M–1.7M
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
from 36k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BONEWORKS out and predicted the genre from its 8 similar games. Every figure here, including BONEWORKS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–3.8M
best case 52.4M (War Thunder)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.3M–3.8M copies
≈ $20.6M–$26.4M after Steam's cut
from ~85k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and VR (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat, priced around $20. The breakout hits carry Vehicular Combat + Combat + World War II; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.