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How many copies did Dogs Club sell?

Estimated copies sold
≈ 2k–4k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 96 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dogs Club and predicted how it would do from its 8 similar games. Every figure here, including Dogs Club's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 684–2k
best case 233k (Hot Lava)
Games like Dogs Club

A typical game among these

≈ 684–2k copies

≈ $2k–$3k after Steam's cut

from ~22 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Hot Lava at ≈ 178k–289k copies, ≈ $977k–$2.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 10 to 117.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Precision Platformer (7 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Precision Platformer + 3D Platformer, priced around $20. The breakout hits carry PvP + First-Person + Time Attack; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RollerBaller
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≈ 2k
2.8x vs typical
SteamSpy under 20k
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Free
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ActionCasual
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≈ 7k–11k
12x vs typical
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before Steam's cut
$6.99
263 reviews
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Hirilun
2022
Est. copies
≈ 422–685
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
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Precision Platformer3D Platformer
Xeno Runners
2024
Est. copies
≈ 1k–2k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
$4.99
47 reviews
Positive
Hot Lava
2019
Est. copies
≈ 178k–289k
280x vs typical
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Green Heights
2025
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$899–$2k after Steam's cut $2k–$4k before Steam's cut
$5.99
22 reviews
Positive
Park Up - Car
2023
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$6.99
22 reviews
Positive
DrivingRacing
Minigames Mayhem
2024
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$954–$3k after Steam's cut $2k–$4k before Steam's cut
$6.99
20 reviews
Positive
Early AccessParty

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