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How many copies did Hellblade II: Senua’s Saga sell?

Estimated copies sold
≈ 234k–380k
$3.2M–$8.6M after Steam's cut $5.8M–$13.3M before the cut
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Hellblade II: Senua’s Saga out and predicted the genre from its 8 similar games. Every figure here, including Hellblade II: Senua’s Saga's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–2.6M
best case 8.4M (Resident Evil 4)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.0M–2.6M copies
≈ $34.0M–$50.9M after Steam's cut
from ~66k reviews
Best case
≈ 6.4M–10.4M copies
Resident Evil 4 · ≈ $70.4M–$189.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Psychological Horror (6 of 8).
The winners
Winners here lead with Horror, priced around $27. The breakout hits carry First-Person + Multiplayer + Co-op; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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