Sign in
wishvane

How many copies did Truth sell?

Estimated copies sold
≈ 372–605
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 15 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Truth and predicted how it would do from its 8 similar games. Every figure here, including Truth's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 358–19k
best case 531k (FaceRig)
Games like Truth

A typical game among these

≈ 358–19k copies

≈ $4k–$32k after Steam's cut

from ~75 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: FaceRig at ≈ 405k–658k copies.

What their first month looked like
About half the games that made it here had over 7 reviews in their first month; the range was 1 to 375.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Dating Sim (5 of 8).
The winners
Winners here lead with Animation & Modeling + Video Production.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

연오와 세오
2023
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$24.99
13 reviews
Mostly Negative
SimulationVideo Production
First Date : Late To Date
2022
Est. copies
≈ 23k–37k
12x vs typical
SteamSpy 50k–100k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before Steam's cut
$2.99
910 reviews
Mostly Positive
AdventureCasual
Love Quest VR: Los Angeles
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$9.99
42 reviews
Mostly Positive
VRDating Sim
天呐!找不到真爱就扑街!
2024
Est. copies
≈ 11k–18k
6.1x vs typical
SteamSpy 20k–50k
Est. revenue
$22k–$59k after Steam's cut $40k–$90k before Steam's cut
$6.99
458 reviews
Very Positive
FMVCinematic
My Waifu Becomes Real
2025
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$41–$110 after Steam's cut $74–$169 before Steam's cut
$1.99
3 reviews
3 user reviews
AdventureFMV
Love Too Easily
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$21.99
107 reviews
Very Positive
SimulationChoose Your Own Adventure
FaceRig
2015
Est. copies
≈ 405k–658k
111x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
8k reviews
Very Positive
Animation & ModelingFunny
FMVMachine
2025
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$49.99
5 reviews
5 user reviews
SimulationExperimental

Sizing up your own game? See how many copies games in its genre usually sell before you build it.