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How many copies did Love Too Easily sell?

Estimated copies sold
≈ 3k–4k
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
from 107 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Love Too Easily and predicted how it would do from its 8 similar games. Every figure here, including Love Too Easily's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–77k
best case 419k (Late Shift)
Games like Love Too Easily

A typical game among these

≈ 39k–77k copies

≈ $204k–$353k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Late Shift at ≈ 319k–518k copies, ≈ $1.3M–$3.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 770 reviews in their first month; the range was 470 to 2k.
The genre you'd be entering
These games
The similar games share FMV (7 of 8) and Dating Sim (6 of 8).
The winners
Winners here lead with Choices Matter + FMV, priced around $15. The breakout hits carry Movie + Story Rich + Multiple Endings; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Game of Fate 2: A Century's Promise
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Est. copies
≈ 31k–50k
SteamSpy 20k–50k
Est. revenue
$136k–$367k after Steam's cut $248k–$564k before Steam's cut
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FMVDating Sim
恋爱单选题
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Est. copies
≈ 62k–100k
SteamSpy 50k–100k
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$186k–$501k after Steam's cut $339k–$771k before Steam's cut
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Dating SimSimulation
Game of Fate: Chasing Through Time
2024
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
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$85k–$228k after Steam's cut $154k–$350k before Steam's cut
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FMVDating Sim
Super Seducer : How to Talk to Girls
2018
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$196k–$527k after Steam's cut $357k–$811k before Steam's cut
$12.99
2k reviews
Very Positive
Sexual ContentSimulation
Late Shift
2017
Est. copies
≈ 319k–518k
5.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$14.99
9k reviews
Very Positive
Choices MatterFMV
Five Dates
2020
Est. copies
≈ 70k–114k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$290k–$779k after Steam's cut $527k–$1.2M before Steam's cut
$14.99
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Very Positive
Dating SimFMV
Love is All Around: Echoes of Yesterday
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
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$166k–$447k after Steam's cut $302k–$687k before Steam's cut
$10.99
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Very Positive
AdventureRPG
反转21克
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≈ 28k–45k
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$69k–$186k after Steam's cut $126k–$286k before Steam's cut
$8.99
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Mostly Positive
FMVRPG

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