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wishvane

How many copies did Clickteam Fusion 2.5 sell?

Estimated copies sold
≈ 106k–172k
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Clickteam Fusion 2.5 out and predicted the genre from its 8 similar games. Every figure here, including Clickteam Fusion 2.5's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90k–128k
best case 324k (小黑盒加速器)
The Game Development genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 90k–128k copies
≈ $854k–$1.6M after Steam's cut
from ~2k reviews
Best case
≈ 247k–401k copies
小黑盒加速器
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Game Development (8 of 8) and Web Publishing (6 of 8).
The winners
Winners here lead with Web Publishing + Game Development, priced around $75.
The era
The games you compared span 2012 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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SteamSpy 200k–500k
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小黑盒加速器
2021
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4.4x vs typical
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Very Positive
Web PublishingGame Development
[Unsupported] GameMaker Studio 2 Desktop
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GameGuru Classic
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Game DevelopmentSoftware
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RPG Maker VX Ace
2012
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2.3x vs typical
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Very Positive
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$79.99
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Very Positive
RPGRPGMaker

Sizing up your own game? See what its genre can realistically do before you build it.