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How many copies did LEGO® Marvel™ Super Heroes sell?

Estimated copies sold
≈ 2.0M–3.2M
$11.0M–$29.5M after Steam's cut $19.9M–$45.3M before Steam's cut
from 32k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid LEGO® Marvel™ Super Heroes and predicted how it would do from its 8 similar games. Every figure here, including LEGO® Marvel™ Super Heroes's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 473k–794k
best case 5.4M (Batman™: Arkham Origins)
Games like LEGO® Marvel™ Super Heroes

A typical game among these

≈ 473k–794k copies

≈ $4.2M–$6.1M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Batman™: Arkham Origins at ≈ 4.1M–6.7M copies, ≈ $22.8M–$61.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Superhero (8 of 8) and LEGO (7 of 8).
The winners
Winners here lead with Open World + Superhero, priced around $20. The breakout hits carry Stealth + Third Person + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LEGO® DC Super-Villains
2018
Est. copies
≈ 251k–407k
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$39.99
8k reviews
Very Positive
LEGOAction
LEGO® Batman™ 2: DC Super Heroes
2012
Est. copies
≈ 609k–990k
SteamSpy 200k–500k
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.9M before Steam's cut
$19.99
10k reviews
Very Positive
LEGOAction
LEGO® Batman™: The Videogame
2008
Est. copies
≈ 1.0M–1.7M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$5.7M–$15.4M after Steam's cut $10.4M–$23.8M before Steam's cut
$19.99
17k reviews
Very Positive
LEGOAction
LEGO® Batman™ 3: Beyond Gotham
2014
Est. copies
≈ 592k–962k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
11k reviews
Very Positive
LEGOAdventure
LEGO® The Incredibles
2018
Est. copies
≈ 80k–130k
too small to compare
SteamSpy 100k–200k
Est. revenue
$877k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
$39.99
3k reviews
Very Positive
ActionLEGO
LEGO® MARVEL's Avengers
2016
Est. copies
≈ 379k–616k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before Steam's cut
$19.99
9k reviews
Very Positive
LEGOOpen World
LEGO® Marvel Super Heroes 2
2017
Est. copies
≈ 354k–575k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$19.99
10k reviews
Very Positive
LEGOMultiplayer
Batman™: Arkham Origins
2013
Est. copies
≈ 4.1M–6.7M
6.6x vs typical
SteamSpy 2M–5M
Est. revenue
$22.8M–$61.3M after Steam's cut $41.5M–$94.3M before Steam's cut
$19.99
66k reviews
Very Positive
ActionOpen World

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