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How many copies did Chroma Squad sell?

Estimated copies sold
≈ 225k–366k
$927k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chroma Squad and predicted how it would do from its 8 similar games. Every figure here, including Chroma Squad's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–9.5M
best case 27.3M (The Forest)
Games like Chroma Squad

A typical game among these

≈ 1.3M–9.5M copies

≈ $11.5M–$148.0M after Steam's cut

from ~57k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Base-Building (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 13k reviews in their first month; the range was 9k to 17k.
The genre you'd be entering
These games
The similar games share Base-Building (2 of 8) and Building (2 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

觅长生
2023
Est. copies
≈ 797k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before Steam's cut
$14.99
32k reviews
Very Positive
RPGOpen World
The Forest
2018
Est. copies
≈ 20.8M–33.7M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.2M–2.0M
SteamSpy 10M–20M
Est. revenue
$16.5M–$44.4M after Steam's cut $30.0M–$68.3M before Steam's cut
$49.99
48k reviews
Very Positive
Character CustomizationCinematic
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
3.6x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before Steam's cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.