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How many copies did Rage of Mechs sell?

Estimated copies sold
≈ 192–312
$527–$1k after Steam's cut $959–$2k before the cut
from 8 reviews (8 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rage of Mechs out and predicted the genre from its 8 similar games. Every figure here, including Rage of Mechs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 240k–559k
best case 9.2M (Divinity: Original Sin 2 - Definitive Edition)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 240k–559k copies
≈ $3.0M–$6.5M after Steam's cut
from ~10k reviews
Best case
≈ 7.0M–11.4M copies
Divinity: Original Sin 2 - Definitive Edition · ≈ $87.0M–$233.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on CRPG (5 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry Fantasy + Exploration + Story Rich; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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CRPGTactical RPG
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Turn-Based CombatChoices Matter
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Tactical RPGTurn-Based Tactics

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