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wishvane

How many copies did Tomb Raider IV-VI Remastered sell?

Estimated copies sold
≈ 42k–68k
$346k–$930k after Steam's cut $629k–$1.4M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tomb Raider IV-VI Remastered out and predicted the genre from its 4 similar games. Every figure here, including Tomb Raider IV-VI Remastered's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.7M–11.0M
best case 18.3M (Tomb Raider Game of the Year)

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7.7M–11.0M copies
≈ $99.7M–$135.4M after Steam's cut
from ~220k reviews
Best case
≈ 13.9M–22.6M copies
Tomb Raider Game of the Year · ≈ $76.6M–$206.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Story Rich (3 of 4) and Third Person (3 of 4).
The winners
Winners here lead with Female Protagonist + Third Person, priced around $20.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rise of the Tomb Raider™
2016
Est. copies
≈ 6.2M–10.0M
SteamSpy 2M–5M
Est. revenue
$50.8M–$136.7M after Steam's cut $92.4M–$210.3M before the cut
$29.99
154k reviews
Very Positive
AdventureAction
Tomb Raider Game of the Year
2013
Est. copies
≈ 13.9M–22.6M
SteamSpy 5M–10M
Est. revenue
$76.6M–$206.0M after Steam's cut $139.3M–$316.8M before the cut
$19.99
268k reviews
Overwhelmingly Positive
AdventureAction
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.2M–$148.3M after Steam's cut $100.3M–$228.2M before the cut
$39.99
174k reviews
Very Positive
Action-AdventureSouls-like
It Takes Two
2021
Est. copies
≈ 6.6M–10.7M
SteamSpy 5M–10M
Est. revenue
$72.4M–$194.6M after Steam's cut $131.6M–$299.3M before the cut
$39.99
265k reviews
Overwhelmingly Positive
Co-opMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.