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How many copies did Old School sell?

Estimated copies sold
≈ 11k–18k
$46k–$123k after Steam's cut $83k–$190k before Steam's cut
from 449 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Old School and predicted how it would do from its 8 similar games. Every figure here, including Old School's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 391–2k
best case 240k (112 Operator)
Games like Old School

A typical game among these

≈ 391–2k copies

≈ $979–$9k after Steam's cut

from ~24 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: 112 Operator at ≈ 183k–297k copies, ≈ $1.3M–$3.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5 reviews in their first month; the range was 1 to 780.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Time Management (6 of 8) and Education (4 of 8).
The winners
Winners here lead with Simulation + Realistic, priced around $25. The breakout hits carry Realistic + Moddable + Modern; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$353–$952 after Steam's cut $642–$1k before Steam's cut
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CasualWord Game
112 Operator
2020
Est. copies
≈ 183k–297k
307x vs typical
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$24.99
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Very Positive
SimulationRealistic
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≈ 2k–4k
3.1x vs typical
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Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$9.99
75 reviews
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SportsTime Management
Spinodrum
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Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
Free
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Positive
This Grand Life
2018
Est. copies
≈ 7k–12k
10.0x vs typical
SteamSpy 50k–100k
Est. revenue
$24k–$64k after Steam's cut $44k–$99k before Steam's cut
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239 reviews
Mostly Positive
Time ManagementCapitalism
Pit Blocks 3D
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Est. copies
≈ 182–296
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Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$19.99
6 reviews
6 user reviews
IndiePuzzle
Zombie Dinos from Planet Zeltoid
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Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$6.99
24 reviews
Positive
AdventurePoint & Click
Morse vs. Horse
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Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$375–$1k after Steam's cut $681–$2k before Steam's cut
$4.99
11 reviews
Positive
SingleplayerPixel Graphics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.