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How many copies did TYPECAST sell?

Estimated copies sold
≈ 5k–8k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 197 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TYPECAST and predicted how it would do from its 8 similar games. Every figure here, including TYPECAST's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74k–88k
best case 93k (Frog Fractions: Game of the Decade Edition)
Games like TYPECAST

A typical game among these

≈ 74k–88k copies

≈ $336k–$362k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Frog Fractions: Game of the Decade Edition at ≈ 71k–115k copies.

What their first month looked like
The games that made it here had under 691 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Bullet Hell (6 of 8) and Typing (6 of 8).
The winners
Winners here lead with Education + Simulation.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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