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How many copies did Tools Up! Ultimate Edition sell?

Estimated copies sold
≈ 4k–7k
$42k–$112k after Steam's cut $75k–$172k before Steam's cut
from 174 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tools Up! Ultimate Edition and predicted how it would do from its 8 similar games. Every figure here, including Tools Up! Ultimate Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 91k–131k
best case 2.1M (Chained Together)
Games like Tools Up! Ultimate Edition

A typical game among these

≈ 91k–131k copies

≈ $253k–$997k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Chained Together at ≈ 1.6M–2.6M copies, ≈ $2.2M–$5.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 258 to 19k.
The genre you'd be entering
These games
The similar games share Platformer (7 of 8) and Action-Adventure (5 of 8).
The winners
Winners here lead with Co-op + Platformer, priced around $5. The breakout hits carry Co-op + Casual + Puzzle-Platformer; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chained Together
2024
Est. copies
≈ 1.6M–2.6M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$4.99
64k reviews
Very Positive
Co-opAdventure
BIOMORPH
2024
Est. copies
≈ 18k–29k
too small to compare
SteamSpy 20k–50k
Est. revenue
$98k–$263k after Steam's cut $178k–$404k before Steam's cut
$19.99
717 reviews
Very Positive
F.I.S.T.: Forged In Shadow Torch
2021
Est. copies
≈ 181k–293k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$15.99
7k reviews
Very Positive
Squirrel with a Gun
2024
Est. copies
≈ 98k–160k
SteamSpy 100k–200k
Est. revenue
$541k–$1.5M after Steam's cut $983k–$2.2M before Steam's cut
$19.99
4k reviews
Very Positive
ActionSimulation
The Genesis Project
2022
Est. copies
≈ 59k–97k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
Early AccessAdventure
The Break-In
2025
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
VRMultiplayer
Nyan Cat: Lost In Space
2015
Est. copies
≈ 100k–162k
SteamSpy 50k–100k
Est. revenue
$137k–$369k after Steam's cut $249k–$567k before Steam's cut
$4.99
2k reviews
Very Positive
MemesCats
Carry The Glass
2024
Est. copies
≈ 83k–134k
SteamSpy 100k–200k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before Steam's cut
$4.99
3k reviews
Mostly Positive
Co-opMultiplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.