Sign in
wishvane

How many copies did Soul Drifter sell?

Estimated copies sold
≈ 471–766
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
from 19 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Soul Drifter and predicted how it would do from its 8 similar games. Every figure here, including Soul Drifter's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 107k–746k
best case 3.3M (Mirror's Edge™)
Games like Soul Drifter

A typical game among these

≈ 107k–746k copies

≈ $588k–$2.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Mirror's Edge™ at ≈ 2.5M–4.0M copies, ≈ $13.7M–$36.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 288 reviews in their first month; the range was 160 to 3k.
The genre you'd be entering
These games
The similar games share 3D Platformer (8 of 8) and Parkour (8 of 8).
The winners
Winners here lead with Action-Adventure + Parkour, priced around $20.
When they shipped
The similar games span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crumble
2020
Est. copies
≈ 27k–45k
SteamSpy 100k–200k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before Steam's cut
$14.99
1k reviews
Very Positive
3D PlatformerPlatformer
Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
8.7x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
$19.99
39k reviews
Very Positive
Action-AdventureParkour
Sonic Lost World
2015
Est. copies
≈ 274k–446k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before Steam's cut
$29.99
6k reviews
Mixed
AdventurePlatformer
Refunct
2015
Est. copies
≈ 852k–1.4M
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
BETON BRUTAL
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$256k before Steam's cut
$6.99
1k reviews
Very Positive
3D PlatformerPrecision Platformer
Pseudoregalia
2023
Est. copies
≈ 473k–769k
4.2x vs typical
SteamSpy 500k–1M
Est. revenue
$779k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$5.99
19k reviews
Overwhelmingly Positive
3D PlatformerMetroidvania
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $955k–$2.2M before Steam's cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
FrostRunner
2019
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayParkour

Sizing up your own game? See how many copies games in its genre usually sell before you build it.