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How many copies did Battleship sell?

Estimated copies sold
≈ 50–81
$55–$147 after Steam's cut $100–$226 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Battleship and predicted how it would do from its 8 similar games. Every figure here, including Battleship's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 895–1k
best case 458k (Nodebuster)
Games like Battleship

A typical game among these

≈ 895–1k copies

≈ $69k–$79k after Steam's cut

from ~30 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Nodebuster at ≈ 349k–567k copies, ≈ $287k–$771k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 11 reviews in their first month; the range was 8 to 6k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Arcade (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Arcade + Simulation, priced around $11. The breakout hits carry Life Sim + Open World + Physics; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hidden Floating City Top-Down 3D
2022
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
$37k–$99k after Steam's cut $67k–$152k before Steam's cut
$199.99
27 reviews
Mixed
ActionCasual
Hidden Ghost Town 2
2022
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$40k–$106k after Steam's cut $72k–$164k before Steam's cut
$199.99
29 reviews
Mixed
ActionCasual
The Coin Game
2026
Est. copies
≈ 148k–240k
202x vs typical
SteamSpy 500k–1M
Est. revenue
$811k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$19.99
6k reviews
Very Positive
Life SimArcade
Nodebuster
2024
Est. copies
≈ 349k–567k
477x vs typical
SteamSpy 200k–500k
Est. revenue
$287k–$771k after Steam's cut $522k–$1.2M before Steam's cut
$2.99
14k reviews
Overwhelmingly Positive
CasualClicker
Hidden Ghost Town
2023
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before Steam's cut
$199.99
30 reviews
Mostly Negative
CasualAction
Hidden Harbor Top-Down 3D
2022
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$30k–$81k after Steam's cut $55k–$124k before Steam's cut
$199.99
22 reviews
Mixed
ActionAdventure
Hidden Tavern Top-Down 3D
2022
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$44k–$117k after Steam's cut $79k–$181k before Steam's cut
$199.99
32 reviews
Mixed
ActionCasual
Knight Story
2022
Est. copies
≈ 918–1k
SteamSpy under 20k
Est. revenue
$50k–$136k after Steam's cut $92k–$209k before Steam's cut
$199.99
37 reviews
Mixed
ActionAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.