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wishvane

How many copies did Call of Duty® (2003) sell?

Estimated copies sold
≈ 401k–652k
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Call of Duty® (2003) out and predicted the genre from its 8 similar games. Every figure here, including Call of Duty® (2003)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 332k–986k
best case 3.6M (Call of Duty: World at War)
The World War II genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 332k–986k copies
≈ $922k–$6.1M after Steam's cut
from ~8k reviews
Best case
≈ 2.8M–4.5M copies
Call of Duty: World at War · ≈ $15.2M–$40.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on World War II (8 of 8) and FPS (7 of 8).
The winners
Winners here lead with Zombies + World War II, priced around $20.
The era
The games you compared span 2003 to 2010, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Day of Defeat: Source
2010
Est. copies
≈ 1.2M–2.0M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$3.4M–$9.0M after Steam's cut $6.1M–$13.9M before the cut
$9.99
24k reviews
Very Positive
FPSWorld War II
Medal of Honor: Airborne
2009
Est. copies
≈ 262k–426k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
ActionWorld War II
Day of Defeat
2003
Est. copies
≈ 382k–620k
SteamSpy 5M–10M
Est. revenue
$524k–$1.4M after Steam's cut $952k–$2.2M before the cut
$4.99
7k reviews
Very Positive
FPSWorld War II
Call of Duty® 2
2006
Est. copies
≈ 594k–965k
SteamSpy 5M–10M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$19.99
11k reviews
Very Positive
World War IIAction
Sniper Elite
2009
Est. copies
≈ 217k–352k
SteamSpy 500k–1M
Est. revenue
$476k–$1.3M after Steam's cut $865k–$2.0M before the cut
$7.99
4k reviews
Mostly Positive
ActionSniper
Call of Duty: World at War
2008
Est. copies
≈ 2.8M–4.5M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$15.2M–$40.8M after Steam's cut $27.6M–$62.7M before the cut
$19.99
53k reviews
Very Positive
ZombiesWorld War II
Wolfenstein 3D
2007
Est. copies
≈ 224k–364k
SteamSpy 500k–1M
Est. revenue
$307k–$825k after Steam's cut $558k–$1.3M before the cut
$4.99
4k reviews
Very Positive
FPSRetro
Return to Castle Wolfenstein
2007
Est. copies
≈ 476k–773k
SteamSpy 2M–5M
Est. revenue
$653k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$4.99
9k reviews
Very Positive
FPSAction

Sizing up your own game? See what its genre can realistically do before you build it.